Random Pick Index

MEDIUM

Description

Given an integer array nums with possible duplicates, randomly output the index of a given target number. You can assume that the given target number must exist in the array.

Implement the Solution class:

  • Solution(int[] nums) Initializes the object with the array nums.
  • int pick(int target) Picks a random index i from nums where nums[i] == target. If there are multiple valid i's, then each index should have an equal probability of returning.

 

Example 1:

Input
["Solution", "pick", "pick", "pick"]
[[[1, 2, 3, 3, 3]], [3], [1], [3]]
Output
[null, 4, 0, 2]

Explanation
Solution solution = new Solution([1, 2, 3, 3, 3]);
solution.pick(3); // It should return either index 2, 3, or 4 randomly. Each index should have equal probability of returning.
solution.pick(1); // It should return 0. Since in the array only nums[0] is equal to 1.
solution.pick(3); // It should return either index 2, 3, or 4 randomly. Each index should have equal probability of returning.

 

Constraints:

  • 1 <= nums.length <= 2 * 104
  • -231 <= nums[i] <= 231 - 1
  • target is an integer from nums.
  • At most 104 calls will be made to pick.

Approaches

Checkout 3 different approaches to solve Random Pick Index. Click on different approaches to view the approach and algorithm in detail.

Brute Force Linear Scan

This is a straightforward brute-force approach. For every call to pick(target), we iterate through the entire input array. We collect all the indices where the element equals the target into a temporary list. Finally, we randomly select one index from this list and return it. The constructor simply stores a reference to the input array.

Algorithm

  • In the pick(target) method, initialize an empty list to store the indices of the target element.
  • Iterate through the entire nums array from the beginning to the end.
  • For each element, check if it is equal to the target.
  • If nums[i] == target, add the current index i to the list.
  • After the iteration is complete, the list will contain all indices where the target appears.
  • Generate a random number between 0 (inclusive) and the size of the list (exclusive).
  • Return the element from the list at the randomly generated index.

The Solution class stores the input array. The pick method performs a linear scan of this array. It uses an auxiliary ArrayList to keep track of all indices i where nums[i] matches the target. Once the entire array has been scanned, it means we have found all possible indices. Then, a random index is chosen from this list of indices. Since every valid index is in the list, and we pick a random element from the list, each index has an equal probability of being chosen.

import java.util.ArrayList;
import java.util.List;
import java.util.Random;

class Solution {
    private int[] nums;
    private Random rand;

    public Solution(int[] nums) {
        this.nums = nums;
        this.rand = new Random();
    }
    
    public int pick(int target) {
        List<Integer> indices = new ArrayList<>();
        for (int i = 0; i < nums.length; i++) {
            if (nums[i] == target) {
                indices.add(i);
            }
        }
        int randomIndex = rand.nextInt(indices.size());
        return indices.get(randomIndex);
    }
}

Complexity Analysis

Time Complexity: O(N) for each call to `pick(target)`, where N is the number of elements in the array, because we need to scan the entire array. The constructor takes O(1) time.Space Complexity: O(K) for the `pick` method, where K is the number of occurrences of the `target`. This is for the list used to store indices. In the worst-case scenario where all elements are the target, the space complexity becomes O(N). The overall space for the class is O(N) to store the array.

Pros and Cons

Pros:
  • Simple to understand and implement.
  • The constructor is very fast (O(1)) and uses minimal memory beyond storing the array itself.
Cons:
  • The pick operation has a time complexity of O(N), which is inefficient if it's called many times.
  • The space complexity for pick is O(K), where K is the number of occurrences of the target. In the worst case, this can be O(N).

Code Solutions

Checking out 3 solutions in different languages for Random Pick Index. Click on different languages to view the code.

class Solution { private int [] nums ; private Random random = new Random (); public Solution ( int [] nums ) { this . nums = nums ; } public int pick ( int target ) { int n = 0 , ans = 0 ; for ( int i = 0 ; i < nums . length ; ++ i ) { if ( nums [ i ] == target ) { ++ n ; int x = 1 + random . nextInt ( n ); if ( x == n ) { ans = i ; } } } return ans ; } } /** * Your Solution object will be instantiated and called as such: * Solution obj = new Solution(nums); * int param_1 = obj.pick(target); */

Video Solution

Watch the video walkthrough for Random Pick Index



Algorithms:

Reservoir Sampling

Patterns:

MathRandomized

Data Structures:

Hash Table

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