Design Engineer, UK

Design Engineer · Mid · Full Time · Remote

United Kingdom · RemoteGBP 55k – 137k1mo ago
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Role

What you'll do.

Design Engineer at Ashby is a unique hybrid role combining exceptional design and engineering proficiency to build products used by over 100,000 weekly active users. This position offers the opportunity to work on complex design challenges, contribute to scalable design systems, and ship impactful features rapidly while maintaining high visual standards for a market-leading talent acquisition platform.

Responsibilities

  • Design Complex Product Features: Own the design and technical implementation of challenging design problems across Ashby's talent acquisition platform. This includes conceptualizing user experiences, creating wireframes and visual designs, and implementing pixel-perfect interfaces that solve real recruiter workflows.
  • Expand and Enhance Design System: Contribute to Ashby's design system by building composable, flexible components that enable other product engineers to create beautiful and consistent interfaces. Help document design patterns and maintain design consistency across the platform.
  • Consult on Design System Work: Partner with Product Engineers to improve their designs, help solve design system implementation challenges, and mentor others on design principles, visual hierarchy, and user-centered design approaches.
  • Conduct User Research and Testing: Work directly with customers to understand recruiting workflows and pain points. Gather feedback early through in-house user testing with Ashby's own recruiting team and customers, then iterate designs based on real-world usage patterns.
  • Implement Full-Stack Features: Handle feature implementation from frontend interfaces through backend logic and database queries. Work independently to deliver complete features without requiring extensive coordination with backend teams.
  • Maintain Design Excellence Standards: Set and continuously raise the bar for visual design quality across the application. Push design boundaries with each new feature or redesign, ensuring Ashby maintains a premium, professional appearance.
  • Collaborate on Architecture Decisions: Participate in technical and design architecture decisions, contributing perspective on how data models and technical implementations can support better user experiences and design flexibility.
  • Ship Features Rapidly: Embrace Ashby's fast-shipping culture by making pragmatic decisions, prioritizing shipped solutions over perfection, and validating ideas with real users early rather than in design review cycles.

Qualifications

What we look for.

Technical

  • Full-Stack TypeScript Development

    Minimum proficiency with TypeScript across frontend and backend contexts. Must demonstrate ability to implement features end-to-end without requiring backend team coordination.

  • React Component Development

    Proficiency building complex React components with hooks, state management, and performance considerations. Must be comfortable with component composition and reusability patterns.

  • Advanced CSS and Responsive Design

    Strong understanding of CSS fundamentals, layout systems (Flexbox, Grid), responsive design patterns, and modern styling approaches including CSS-in-JS when applicable.

  • User Interface Implementation

    Ability to translate design mockups and wireframes into production-quality, accessible code that matches design specifications.

  • Design System Contribution

    Experience building, extending, or maintaining component libraries and design systems. Must understand design token systems and documentation practices.

  • Product Feature Shipping

    Demonstrated ability to ship complete product features from conception through implementation and iteration based on user feedback at scale (hundreds to thousands of users).

Education

  • Computer Science or Related Field (Preferred)

    Formal education in computer science, software engineering, design, or related technical field is preferred but not required. Practical experience and demonstrated portfolio work are equally valued.

  • Design Education or Equivalent Experience

    Formal design education (UX/UI, graphic design, interaction design) or equivalent professional experience demonstrating design principles mastery.

Experience

  • 2+ Years Professional Experience

    Minimum two years of continuous industry experience as a software engineer, designer, or in a hybrid design engineering role. Internships do not count toward this requirement.

  • Proficiency in Both Design and Engineering

    Demonstrated proficiency in both design and engineering disciplines, with exceptional proficiency in the primary discipline. Must have experience designing products and shipping code to hundreds of users.

  • Portfolio of Work at Scale

    Portfolio evidence of designing and implementing features for products with significant user bases. Side projects count if they demonstrate professional-quality design and engineering execution.

  • Iterative Product Development

    Experience shipping features rapidly and iterating based on user feedback. Must be comfortable with agile methodologies and pragmatic decision-making over perfectionism.

Skills

Required

  • TypeScript

    Strong proficiency in TypeScript for both frontend and backend development. Must be comfortable writing type-safe code and leveraging TypeScript's advanced features for scalable applications.

  • React

    Expert-level experience building component-based user interfaces with React, including hooks, state management, and performance optimization techniques essential for complex product features.

  • CSS and Styling

    Deep expertise in CSS, layout systems, responsive design, and modern styling approaches. Must demonstrate ability to implement visually cohesive designs and maintain design system consistency across applications.

  • UI/UX Design Fundamentals

    Strong grasp of design principles including information architecture, visual hierarchy, accessibility standards (WCAG), interaction design, and user-centered design methodologies.

  • Full-Stack Development

    Ability to work across the entire stack including frontend, backend services, and database interactions. Must be comfortable making architectural decisions and implementing features end-to-end without requiring coordination.

  • Design System Development

    Experience building, maintaining, or significantly contributing to design systems. Must understand component composition, design tokens, documentation, and scaling design systems across teams.

  • Product Shipping and Iteration

    Proven track record of shipping product features to hundreds of users and iterating based on feedback. Must be comfortable with rapid iteration cycles and making pragmatic decisions rather than pursuing perfectionism.

  • Visual Design Excellence

    Demonstrated eye for visual design with strong portfolio examples showing aesthetic sensibility, attention to detail, and the ability to set and maintain high design standards across products.

Preferred

  • GraphQL

    Nice to have

    Experience working with GraphQL APIs for efficient data fetching and management in modern web applications.

  • Node.js

    Nice to have

    Backend development experience with Node.js, enabling full-stack implementation capabilities and reducing dependencies on backend teams.

  • PostgreSQL and Redis

    Nice to have

    Knowledge of relational and caching databases, useful for understanding data models and their impact on product design and performance.

  • AI-Assisted Development Tools

    Nice to have

    Familiarity with modern AI-powered development tools and practices for code generation, review automation, and development velocity enhancement.

  • Complex Data Visualization

    Nice to have

    Experience designing and implementing sophisticated data visualization and analytics interfaces, particularly relevant for recruitment analytics features.

  • Workflow and Rules Engine Design

    Nice to have

    Understanding of complex workflow systems and business rule engines from both design and implementation perspectives.

  • Side Projects and Open Source

    Nice to have

    Active involvement in personal projects, open source contributions, or professional work showcasing continuous learning and side project excellence.

Tech stack

Languages

TypeScript

Frameworks

React

Databases

PostgreSQLRedis

Tools

GraphQLNode.jsGit and Version Control

Other

Design System ArchitectureCI/CD PipelinesAI-Powered Development Tools

Compensation

Pay and benefits.

Base·GBP 55,000 – 137,000

Equity·Stock options

Benefits

  • Competitive Equity Package

    Meaningful equity with a 10-year exercise window. No pressure to exercise stock options upon departure—only purchase when financially comfortable. Equity ensures upside participation in Ashby's growth.

  • Unlimited Paid Time Off

    Unlimited PTO policy with active encouragement from leadership to take time off. The culture respects work-life balance and recognizes that rest enables higher-quality work.

  • Comprehensive Parental Leave

    Minimum 12 weeks of fully paid parental leave, covered entirely by Ashby. For international locations, leave may be extended to comply with regional requirements and local standards.

  • Generous Equipment and Setup Budget

    Substantial budget for monitors, keyboards, chairs, office furniture, software licenses, and other tools needed to be productive and comfortable. Approved without excessive bureaucracy.

  • Professional Development Budget

    100 dollars per month for education, courses, and learning resources. Larger expenses like conferences are approved by managers, supporting continuous skill development and industry engagement.

  • Premium Health Insurance

    Top-tier health insurance coverage for you and dependents with 100% premiums covered by Ashby in the US. International employees receive high-quality supplemental health insurance, also fully covered.

  • Regional Meetup Budget

    Budget to meet up with teammates in your city or region, supporting community building and face-to-face collaboration within distributed teams.

  • In-Person Team Meetings

    Twice-yearly in-person gatherings with your department and company-wide team events. These provide opportunities for deeper collaboration, relationship building, and alignment across the organization.

Process

Interview steps.

  1. 01

    Initial Recruiter Screen

    Optional first round (30 minutes) with a recruiter to understand your background, confirm role alignment, and answer initial questions about the position. This may be skipped depending on leadership bandwidth.

  2. 02

    Introduction Call with VP Engineering

    30-minute conversation with Abhik, VP of Engineering, focused on your past work and experience. Be prepared to screen-share and discuss specific design and engineering projects. This call establishes your working relationship and evaluates your understanding of the hybrid design-engineering discipline.

  3. 03

    Second Round - Technical or Design Evaluation

    Choose one path: (1) One-hour live technical screen coding exercise, or (2) Three-hour asynchronous design take-home followed by 30-minute live discussion. This round evaluates technical depth or design thinking depending on your background and strengths.

  4. 04

    Deep Dive Round - Three Concurrent Interviews

    Three separate interviews conducted in a single session (approximately three hours total): (1) Deep dive into past design system or design project examining your reasoning and trade-offs, (2) Design system-specific interview exploring your expertise in building scalable component systems, (3) The alternative from round two (technical screen or design take-home discussion). You'll meet 3-4 design engineers with 5-15 minutes per interview for questions.

  5. 05

    Feedback and Offer

    Clear written guidance provided before each round explaining expectations. If not advancing to an offer, Ashby provides constructive feedback on your performance. Abhik remains your main point of contact throughout the entire process.

Full posting

Original listing.

Hi đŸ‘‹đŸŸ I’m Abhik, Ashby's Co-Founder and VP of Engineering. This role is close to my heart because, as someone who can both design and code, it’s where I’ve always done my best work, but also where I was seen as a rebel and an outsider. I want folks like me to feel at home at Ashby, and so I made Design Engineering a formal role and department that works closely with me. Our first hire was over five years ago, and we’re doubling the team from five to over ten in the next year.

This role truly expects you to design and code. Design Engineer at Ashby isn’t just a Frontend Engineer with new branding, nor is it a Designer vibe coding prototypes. Combining excellence in both is where magic happens. I found that when I put my best effort into both the design and technical implementation of a feature, I had a nimbleness and creativity that was hard to achieve when I did only one or the other. For instance, the UX and UI I envisioned often influenced the data model's design and flexibility, while the understanding of technology's capabilities often simplified or improved the design. This role embraces that.

The Design Engineer role is more common today than five years ago, but I believe Ashby offers a unique opportunity that few can match:

  • First, this role has always had the commitment of both Benji (CEO & Co-Founder) and me: I’ve held the role, steadfastly championed it since we started hiring in 2020, and haven’t diluted its responsibilities as we’ve grown (in fact, we’ve doubled down).

  • Second, you work on a product at scale, not at an early-stage startup struggling to find users and get feedback on what you’ve designed and built. At Ashby, your work will touch over 100,000 weekly active users, millions of candidates per week, and notable customers like Notion, Linear, Shopify, and Snowflake. You’ll get to test out ideas with our own recruiting team and hiring managers who use Ashby every day (like me), and often hear customer feedback as early as the day you release.

In this role, you’ll work on our most challenging design problems, help others improve their designs by expanding and enhancing our in-house design system, and consult on bespoke design work needed by Product Engineers. To ground it with examples, Design Engineers at Ashby have:

  • Redesigned our mobile web app by talking with customers who use it often, wireframing new flows, implementing its design system, and using it to make the wireframes a reality.

  • Built a set of flexible, composable components in our design system that allow other engineers to easily build beautiful, consistent setup wizards across our product.

  • Helped a Product Engineer improve the information hierarchy and scannability of their design for viewing a candidate’s assessments. Recruiters can quickly parse information and pick out anomalies.

Why You Shouldn’t Apply

Design Engineers come in many flavors, not all of which fit our model. Here are some reasons you might not enjoy the role:

  • You only want to work on design systems. While improving our design system is one of many responsibilities, you won’t be able to work on it exclusively.

  • You like to do extensive research and user testing before implementation. The beauty of being part-Engineer is that you can build conviction by shipping to a subset of users (including our own team) and gathering feedback!

  • You want everything to be perfect before it gets into a user’s hands. One of the drivers of our success is that we ship fast. That often means we don’t agonize over every detail and instead iterate over time, often letting user feedback and business needs drive prioritization.

  • You don’t have excellent taste and execution in visual design. Design Engineers set the bar for visual design in our app and continually improve it, pushing its boundaries with each new feature or redesign.

  • You need company-driven process and structure to get your projects across the finish line. Sprint planning and well-defined project management processes are things you need or look to others to lead. You’d rather focus on the design and technical details.

  • You only want to do exciting work. We’re building a team of kind, collaborative folks. Customer issues and investigations are distributed across the team, including our high-level ICs.

What Seniority/Level To Apply For

We’ve posted levels from Junior to Staff. The higher the level, the more experience and alignment with the role we expect when reviewing your application and while interviewing. Please apply to the one that sets the right expectations.

  • Junior Design Engineer - You should have no more than 2 years of industry experience as a designer or engineer. We want to see projects (personal or professional) with at least a couple of users that showcase great visual taste and burgeoning talent in both UI/UX and Engineering.

  • Design Engineer (This Posting) - This posting covers both Mid and Senior levels. You have 2+ years of continuous experience (e.g., internships don’t count) as an Engineer or a Designer. You have good proficiency in both Design and Engineering, with exceptional proficiency in the discipline you practice full-time. Regardless of which discipline you’re coming from, we expect experience designing products and shipping code to hundreds of users (even if through side projects).

  • Staff Design Engineer - We’re looking for folks who’ve practiced our flavor of Design Engineering professionally. It may not be through a formal title, but you’ve made major contributions to a design system and designed and implemented features for hundreds of users and iterated on them through user feedback.

Internally, we do not use these titles, but Engineers are leveled based on proficiency (which you can read about here).

What We’re Building

As engineers, we are used to tooling that makes us better at what we do. When we started Ashby, we saw the opposite with Talent Acquisition software. Recruiting teams were leveling up how they did their work, but instead of software meeting this new standard, it held them back.

Scheduling a final round is an excellent example. Recruiting teams wanted to schedule candidates faster, track interviewer preparation and quality, and do it with half the headcount. A recruiter needed to manually collect availability from the candidate, identify qualified interviewers, perform “Calendar Tetris” to find who is available to interview the candidate, schedule on the earliest date possible, and make any last-minute adjustments as availability changed. They must do this while considering the interview load on each individual and whether interviewers need to be trained and shadowing others. đŸ„” TA software didn’t help.

As hiring managers, we know TA is a critical function, and as engineers, we know software can do better. So, we built and continue to build Ashby to give TA teams the highest standard of tooling. Software that’s intelligent and powerful. Software that provides insights into where they’re failing and automates or simplifies many of the tasks they’re underwater with. We want other functions and departments to be jealous of what TA teams can do with Ashby, and today they often are!

Engineering Culture

Our engineering culture is motivated by Benji’s (my Co-founder and CEO) and my belief that a small, talented team, given the right environment, can build high-quality software fast (and work regular hours!). We do it through:

  • Minimal process with ownership over decisions normally made by product and design

  • Natural collaboration and deliberate communication

  • Investing in tools and abstractions that give us leverage

  • Putting effort into building a diverse team

Minimal Process & Lots of Ownership

The best engineers we’ve worked with delivered reliably magical outcomes. They took customer problems and relentlessly drove them to solutions that were not only successful but often brilliant and creative. While they did this with minimal oversight, stakeholders were never in the dark as to what was going on, and no setback was a surprise.

Traditional product-development processes aren’t meant for the best engineers. Their purpose is to create consistent outcomes regardless of the engineer’s skill. But, consistency comes at the expense of an engineer’s time and freedom—both ingredients necessary to generate those magical outcomes. As a result, process stifles the best engineers and doesn’t give others the opportunity to practice the behaviors that made the best engineers the “best.”

At Ashby, we want to build an environment that encourages every engineer to be their best. So, at Ashby, every Engineer runs their project. Product Managers (and Designers) build strategy, do customer research, and hand off problem briefs to Engineers. Engineers take on the rest: they research the problem, write product specs, build wireframes, and implement their solution end-to-end. We rely on engineers, not process, to push information outward to the relevant folks (e.g., Product Managers) and pull folks in to help (e.g., Designers, Infra). It’s a new level of ownership for many engineers, but we’d rather an engineer fail a bit and coach up their skills than use process as a crutch. Not everyone succeeds in our culture, but those who do thrive.

Collaboration is Natural & Communication is Deliberate

Our engineering team consists of lifelong learners who are talented but also humble and kind (meet them here!). These attributes create an environment where collaboration happens naturally. We combine this with research, prototyping, and written proposals to see around corners and get feedback from the team across time zones. Focus time is something that we hold sacred, and, with thoughtful and deliberate communication, engineers are in <2h meetings per week (I wrote about it here).

To drive it home, here's a recent calendar of an engineer who has been with us for over 4 years. ~34 hours of focus time, 2.5h of interviews, and 3.5 hours of meetings:

We also meet in person at least twice a year, once as a department and once as a company. You also have a small budget to meet up with folks in your city/region.

Increase Leverage, not Team Size

We built Ashby with the quality, breadth, and depth that many customers would expect from much larger teams over larger time scales. We’ve done this through investment in:

  • Great developer tooling. Our CI/CD takes ~10m, and we deploy at least 15x a day. A debugger that works out of the box. Everyone on the team has contributed to our developer experience đŸ’ȘđŸŸ.

  • Building blocks to create powerful and customizable products fast. At the core of Ashby is a set of common components (analytics modeling and query language, policy engine, workflow engine, design system) that we constantly improve. Each improvement to a common component cascades throughout our app (short video below).

  • AI-powered tooling. We think of AI as a way to automate the mundane parts of building and maintaining high-quality software. We use a combination of third-party and internally built tools that, for instance, auto-triage customer issues, suggest fixes, prototype ideas, generate production-ready code, and conduct code reviews. Engineers have an unlimited token budget (but are not measured on it). We write in detail about our philosophy, current use of AI, and future plans for AI in Engineering here.

Here’s an impromptu quote from Arjun in our company Slack of what it’s like to build a feature at Ashby:

And a demo of one of these building blocks:

Put Effort into Diversity

Diverse teams drive innovation and better outcomes. Having seen my mother and partner build their careers as minority women in non-diverse fields, I want to make sure Ashby creates opportunities for the next generation of engineers from underrepresented groups.

Today, 25% of engineers and 50% of our engineering leaders at Ashby are from underrepresented groups. We are taking conscious steps to improve, like sourcing diverse candidates, providing generous paid family leave, no leetcode interviews, and more.

Interview Process

At Ashby, our team and interview process want to help you show your best self. We’ll dive into past projects and simulate working together through pair programming, designing, writing design system specs collaboratively, and discussing decisions. There are no leetcode or whiteboard exercises.

Our interview process is three rounds:

  • Introduction call with me (30m, live). Be prepared to screen-share examples of your work.

  • A second round where we either do a technical screen (1h, live) or a design take-home (~3h async, 30m live)

  • Three interviews, a deep dive into a past design system or design project, a design system interview, and the interview we didn’t do in the second round: technical screen or design take-home. (3h, live)

Depending on our leadership team’s bandwidth, we may start with an additional 30m screen with a recruiter.

I will be your main point of contact and prep you for interviews. Each round will have written guidance so you know what to expect. You’ll meet 3-4 people in Design Engineering (with 5-15 minutes in each interview to ask them questions). If we don’t give an offer, we’ll provide feedback!

 

Your First Three Months at Ashby

We want an exceptional onboarding experience for every new hire. At Ashby, your dev environment is set up with a single script, you push your first product change on day one, and you spend the rest of your time shipping product changes that give you a tour of our codebase and best practices. The product changes increase in scope and ambiguity from simple copy changes to the delivery of a prominent, impactful feature. Your manager will do a 30, 60, and 90-day review to give feedback and calibrate on how we work together.

It’s a team effort to get you successfully onboarded; you’ll have a peer paired with you to answer questions, pair program, and check in often to see if you need help. The rest of the team will run training sessions on our culture, product, engineering process, and technical architecture.

 

Technology Stack

Our tech stack is TypeScript (frontend & backend), React, GraphQL API, Node.js, Postgres, and Redis. Depending on the level you’re applying for and your past experience, we expect, at a minimum, good proficiency with TypeScript, React, and CSS. Proficiency with backend technologies is a plus, as it allows you to work without coordinating with Product Engineers.

Benefits

  • Competitive salary and equity.

  • 10-year exercise window for stock options. You shouldn’t feel pressure to purchase stock options if you leave Ashby —do it when you feel financially comfortable.

  • Unlimited PTO, and we will encourage you to take it.

  • A minimum of 12 weeks of fully paid parental leave, covered by Ashby. For folks outside the US, it may be longer to be in line with regional requirements.

  • Generous equipment, software, and office furniture budget. Get what you need to be happy and productive!

  • $100/month education budget with more expensive items (like conferences) covered with manager approval.

  • If you’re in the US, we offer top-tier health insurance for you and your dependents, with 100% of premiums covered by Ashby. In other countries, we provide high-quality supplemental health insurance for you and your dependents, also fully covered by us.

Ashby’s success hinges on hiring great people and creating an environment where we can be happy, feel challenged, and do our best work. We’re being deliberate about building that environment from the ground up. I hope that excites you enough to apply.

Ashby provides equal employment opportunities (EEO) to all employees and applicants for employment without regard to race, color, religion, sex, national origin, age, disability, genetics, sexual orientation, gender identity, or gender expression. We are committed to a diverse and inclusive workforce and welcome people from all backgrounds, experiences, perspectives, and abilities.

Ashby is committed to a fair and transparent hiring process. We confirm that this advertisement is for an active, existing vacancy within our organization. Please be advised that we may use artificial intelligence-driven tools to assist our recruitment team in screening, assessing, and selecting candidates for this position.

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